#wastelander rifle

  • Wastelander Rifle Build (part 1)

    I recently attended a Larp Event called Wastelands UK (website) and I’m keen for making their next session. Wastelands UK make use of a fair chunk of Nerf combat in their game and that’s something I’ve not done a lot of so I’m short a good Nerf-gun physrep. Easy option would be to kitbash an existing Nerf piece but I’m always loathed to make life too easy for me so I’m thinking I might go for a fresh build from the ground up.

    Mechanism wise I really like the motion of bolt action rifles and because I can use the cycling action to re-prime the air-cylinder I think this is the route I’m going to go down. Particularly as I don’t like the action on Nerf-pistols when they prime off the top slide. Credit where it’s due, I’m likely to rely fairly heavily on the original design work done by Evan Neblett (Boltsniper) on Nerf Haven with his FAR project. But looking at his design there are a few things I’m thinking I might adjust on my build.

    Stylistically things will be pretty influenced by the mechanism but there should be some room there to make something look interesting. But I also want to avoid the fairly restrictive VCR 2007 which limits a lot of what you can legally do with regard to imitation fire-arms in the UK. Not that you see the VCR enforced very often, but I’m loathed to be the one who gets charged under it.

    Wastelands is a Fallout inspired Larp and I feel a bit bad, because at the moment my kit is a bit modern looking so if I’m going for a new build rifle this is a good chance to take it back to the retro…

    Of the actual Fallout rifles my character has a military look so I want to stay away from the obviously scavenged pipe-rifle styles. I like the look of the modified Fallout 4 Gauss Rifles but that’s not really a starting character piece of kit.

    I’m also a fan of the Fallout 4 Assault Rifle, it’s a good looking design with some nice details but a lot of the design elements would probably be out of place on bolt-action rifle.


    Fallout 4 Assault Rifle (c) Besthesda Games Studio

    Both the Gauss Rifle, and to a less degree, the Assault Rifle would go some way to avoiding my concerns regarding the VCR.

    Looking at real-world inspiration for a retro 50’s gun I’m a fan of the look of the FG 42, particularly the Model I, and the BAR, while the M14 and L1A1 both suit the time frame but are pretty normal looking guns. The British Experimental EM-2 suits nicely for looking a bit different and probably is a good fit for the aesthetic of a Fallout inspired Great Britain.

    Whilst none of these are bolt-action rifles the look of them could be applied to the build.

    I also like the look of bullpup rifles, and the shorter length tends to be an advantage in the close fighting that is typical for Larp & Nerf combat, but given the mechanism and the likely already very remote trigger pull it probably wouldn’t be a practical option.


  • Wastelander Rifle Build (part 2)

    Well through periods of being very busy with work and being ill, progress has continued on the Wastelander Rifle design - part 1 is here.

    DISCLAIMER: As this now looking a bit more realistic I wouldn’t want anyone getting the wrong idea. This is purely a ‘toy’ rifle designed to shoot Nerf gun type darts using air from an internal piston. Additionally, though I’m designing it to be used in Larp personally, I cannot make any claims about its suitability to be used in such a manner.


    Wastelander Rifle Overview


    After a lot of tweaking with the design I’ve got a set of internal mechanics that I am happy with.