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    This site exists to provide information and potential guidance in good faith. However the site is not a replacement for suitable knowledge or training. By following our tutorials you are accepting whole liability for any items produced from tutorials followed and any processed undertaken during manufacture. We cannot/must-not be held responsible for any injury, death, financial loss etc caused by following any tutorial or comments.

    a) SPECIAL NOTE ABOUT PHYSICAL MATERIALS: Making things involves sharp object, chemicals, heat and other hazards. Follow all safety advice for the specific products and items you are using.

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    LRP/LARP/Larp: is the traditionally accepted term within the UK for Live (Action) Roleplay. It is within the UK context that these articles are published.

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  • Let's make a... Post Apocalyptic LRP Axe (Part (2)

     In part 1 (link) we went through building up the blank-core for the weapon and a general shaped foam-blank for the body.

    Originally, this was a dark-ages style bearded axe, and I hadn't really wanted to remake the head so I’d left that as it was. I do however want to make is more suitable for a post-apocalyptic wasteland role, so I want to gruff it up and make it looks more like it’s been ‘improved’ for combat. I'm thinking a bit of a basic hand-guard for the main hand, some reinforcement for the shaft and maybe ‘welding’ some big nuts onto the back of the blade to make it look a bit heavier and like it has maybe been modified to act a bit like an axe-mace cross-over.


  • Let's make a... Post Apocalyptic LRP Axe (Part 1)

    Originally Published: 20 April 2016 (re-written from drafts)

    I've had this base for a LRP-axe kicking around for years. Originally, it was for a historic dark-ages setting, but I figure, these days, I'll get more use out of it if I turn it into a wasteland-warrior's trusty mutant stopper.

  • Let’s make a… Post-Apocalyptic Axe - Tutorial (Part 3)

    With the basic shape of the axe done (part 1 & part 2), it’s now a matter of giving the weapons some style and finish. As a lot of these stages involve removing material, make sure you don’t remove too much foam or your weapon will fail safety checking. Limits will depend on your system -check with a referee/marshal/game-runner.


  • This site – what this blog is here to do.

    Well, I've had this site for over a year now without putting up any content, partially I like to support internet host sites if my fees but mostly I’m very good at procrastinating over writing. 

    The intent of this website isn’t so much to review products (or certainly not provide topical reviews, or to plug, support or detract from any particular brand or style of game. Instead it’s a place to talk about what I notice or think worthy of comment in CRPGs, table-top RPGs and LRPs (LARPs?).

    Mostly I’d like to spend some time thinking about RPG theory as I see it and give advice or interest based on my positive & negative experience running and playing various forms of RPG.

    I’ve been running and playing games for over 15 years and for most of that time I’ve been writing my own content or developing ‘house’ additions to commercial rule sets. Currently I run a small near-future LRP game in the UK and play what table-tops I have time for.


    Hopefully what I put up here will be of interest or use to people, so enjoy.