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#let's make

  • Let's make a... Post Apocalyptic LRP Axe (Part (2)

     In part 1 (link) we went through building up the blank-core for the weapon and a general shaped foam-blank for the body.

    Originally, this was a dark-ages style bearded axe, and I hadn't really wanted to remake the head so I’d left that as it was. I do however want to make is more suitable for a post-apocalyptic wasteland role, so I want to gruff it up and make it looks more like it’s been ‘improved’ for combat. I'm thinking a bit of a basic hand-guard for the main hand, some reinforcement for the shaft and maybe ‘welding’ some big nuts onto the back of the blade to make it look a bit heavier and like it has maybe been modified to act a bit like an axe-mace cross-over.

     

  • Let's make a... Post Apocalyptic LRP Axe (Part 1)

    Originally Published: 20 April 2016 (re-written from drafts)

    I've had this base for a LRP-axe kicking around for years. Originally, it was for a historic dark-ages setting, but I figure, these days, I'll get more use out of it if I turn it into a wasteland-warrior's trusty mutant stopper.

  • Let’s make a… Post-Apocalyptic Axe - Tutorial (Part 3)

    With the basic shape of the axe done (part 1 & part 2), it’s now a matter of giving the weapons some style and finish. As a lot of these stages involve removing material, make sure you don’t remove too much foam or your weapon will fail safety checking. Limits will depend on your system -check with a referee/marshal/game-runner.